A downloadable game for Windows

Buy Now$19.99 USD or more

Introduction

You step out of the confined pod, disorientated and blinking. 

As your vision clears, a desolate view forms to greet you. The burning wreckage of your ship - your home - lies scattered cruelly across the surface of an alien landscape.

You must have come down hard. Picking your way through the remains of the ship, you look for answers, a weapon, a radio. Instead, you find a body. Your body.

Well, you think, at least the Clone Bay still works.

Unfortunately, it seems like that’s about all that does. If you want to get off this planet, you’re going to have to explore it. You need to find equipment. You need to find your Beacon. The forests look hostile, but you’ve got your gun.

And if the worst comes to pass, well, at least the Clone Bay still works.

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Beacon – First Access

Join us in our journey to take Beacon from First Access to Full Release!

Beacon is a sci-fi action roguelite that plays like a top-down shooter. You're tasked with fighting your way through a randomly generated alien world, trapped in an endless search for your ship’s emergency distress beacon — your only hope to signal for rescue after crash landing.

In your search you’ll not only find weapons and items to help you; you’ll also be collecting DNA from the enemies you defeat. When you inevitably die, you’re given the opportunity to integrate the DNA you've collected into your genome, allowing you to alter your statistics and gain gameplay-altering physical mutations for your next clone's life.

Beacon aims to combine fast, frenetic action with ambient exploration, giving the player a rich world to scavenge on their mission to find rescue.

This First Access release will give you a glimpse into the early stage of Beacon's development – this is not the finished version of the game, and as such there will be bugs and gameplay issues that arise as you play. We're hoping that, with your participation in the development message board, together we can push Beacon towards its final release. For this reason, we're initially limiting the amount of keys available for purchase, with more being released as required.

All purchases of the game through Itch.io will also receive a Steam key for the game upon full release.

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

First Access Content

Over our First Access we plan to release major content updates every 4-6 weeks, with minor updates and quality of life fixes inbetween. Below is a short list of the content currently included in the game, along with estimations of what we intend to include in the full release. 

  • 4 Randomly Generated Levels (6 in Full Release) -- Enter at the outer forests, fight your way through the swamp, and push through the pollution to the Prism Vault where your Beacon is being held!
  • A rich, secret filled world to explore -- Discover the mysteries behind Kovus 18, find tinkered Weapon Variants left behind by previous clones, and track your secrets found percentage at the end of each level!
  • 6 Unique Weather Types with Storm Events -- Avoid or make use of Hailshards, Tesla Storms, and Polluted Tornadoes.
  • 85+ Items Spread Across 4 Item Types (125+ in Full Release) -- Regain an advantage with one time use Pickups, activate your re-useable auxiliary, swap your grenade mod, and stock up on passive mods!
  • 50+ Weapons (75+ in Full Release) -- Carry two weapons at a time and find your favorite combo from a wide selection spread across 5 factions, each with their own unique technologies.
  • 65+ Mutations  (75+ in Full Release) -- Gain new abilities with each death and alter your character into something not quite human.
  • 28+ Enemies with 5 Champion Variants (35+ in Full Release) -- The varied factions that inhabit Kovus 18 will fight each other as well as you.
  • 1 Boss Fight (6+ in full release)


────────

Freja Akiyama

In Beacon, you play as Freja Akiyama. Having grown up in the backwaters of civilised space, Freja always dreamed of adventure. Enrolling in the military at a young age, she quickly discovered both her natural abilities for combat and piloting spacecraft, and her inability to work within the strict regimen of the armed forces. Freja lives and works aboard her ship, the Ouroboros – a single-berth, heavily-modified light spacecraft that boasts state-of-the-art weaponry and facilities.

As Freja continues to struggle searching for her Beacon, new questions arise; just how many copies of Freja really are there? How long has she actually been here on the planet, stuck in an infinite cycle of survival? Freja’s sanity, her humanity, and the question of what remains of it, will underscore the entire narrative.

────────

Kovus-18

The planet you've crashed on is unfamiliar. The only information available is its name – Kovus-18 – as it flashes up on your Visorsys OS; the rest of the record is blank. It seems that either nothing is known about it, or whatever was known has been scrubbed from the database. Multiple factions populate its surface, each seemingly at war with the others, and all of them hostile to the planet's newest inhabitant… you. 

────────

DNA and Mutations

DNA is the core of Beacon’s gameplay loop. Through the use of Freja’s state-of-the-art Clone Bay and DNA dropped by deceased enemies, upon death you’re given the opportunity to alter your genetic makeup, changing your statistics before a fresh clone is ‘printed’ back at the beginning of the game. Each faction has their own set of unique DNA and mutations, allowing you to become a battle-hardened mass of metal, a luminous abomination of insect flesh, or anything inbetween.


After you’re finished with the reconstitution process, your fresh clone body will be printed out of the Clone Bay back at your ship’s wreckage, ready for another attempt at searching for the Beacon.

────────

Arsenal

One of the most important aspects of a roguelite is loot. In Beacon, there are five main item types that will aid you in your battle to find your Beacon; Weapons, Grenade Mods, Pickups (One Time Use), Auxiliaries (Cooldown After Use), and Passives. 

Each faction in the game has its own diverse set of items and weapons influenced by their unique technological preferences and aesthetics. For example, the robotics-focused Prism faction prefers to make use of sonic and tesla technology, while the insectoid Solus make use of acid and blinding light. 


────────

MONOTHETIC    |     Website     |     Twitter    |     YouTube    |     SoundCloud


Exclusive content

Get exclusive access to this game by purchasing while quantities last.

Beacon First Access

A key for Beacon's limited First Access release. Play an early build of the game and provide feedback as we work towards the full release of the game. 

You will get access to the following files:

Beacon Itch V1.2.1A 393 MB

Development log

View all posts