Beacon Patch 1.5.2A
BEACON » Devlog
Beacon 1.5.2A is released, adding polish to many effects, improvements to the tab screen Codex, and the Level 4 Excavation Headquarters landmark tile.
Particle Effects
- Updated Plasma Shot effects (Kaiser-Schmid bullets)
- Updated various pickup item use and buff effects
- Updated Tesla pulse ball and impact effects
- Updated flame and flame explosion effects (Weapons, traps, and mutations)
- Updated extinguish effect
- Updated flame oil spill to shrink when disappearing
- Updated rotspore effects (Weapons, traps, and mutations)
- Updated mushroom burst effect
- Updated Solus gib and bleed effects
- Updated Solus light ability and ambient effects
- Updated Solus acid ability and weapon effects
- Updated Solus Alpha burrow ability effects
- Updated Native enemy bleed and gib effects
- Updated Prism droid death effect
- Added Nematode bleed effect
- Updated weather event effects (Hailshard and Tesla Strike)
- Updated water splash scale in Hydro fortress levels
- Fixed DNA cache glass being mis-colored and added DNA strand inside
Levels
- Updated Level 2 End/Level 3 Start terrain
- Added Level 4 Mining Intro tile
- Added Level 4 Mining Landmark tile
- Scale the excavation tower and toggle the Laser Engine to get through the fortress center
Mementos
- 10 new diaries added, written by past versions of Freja
Balance Tweaks
- Munitions crates now have a chance to drop a Grenade Mod or Passive Ammo Mod instead of a weapon
- Starborn Sniper now uses charge shot to increase the cluster splinter amount
- Lowered Plasma Pistol base weapon damage slightly
- Minor enemy health and ability balancing
- Tweaked Pyro Droid torso jet gib movement
- Lowered Prism Conveyor push speed
- Lowered Rotspore Cloud damage
UI
- Exit waypoint now always appears on the top of the legend on the Map screen
- Codex entries now persist, viewable in the new Archive tab
- Codex entries now sorted by name
- Codex centers on last acquired item when opened
Fixes
- Fixed prism barrier blocking shots after blown open
- Fixed per shot reload weapons canceling reload when fired too quickly
- Fixed waterfall sound priorities
- Fixed enemy death sound priorities
- Fixed passive items getting doubled when picked up still in a few cases
- Set shaders to preload to prevent stuttering in game
- Fixed basalt collapse causing player to get stuck in a fall loop if stood on while collapsing
- Added frustum culling to decals to prevent them always being rendered
- Fixed prism large turret not respecting muzzle angle when firing
Files
Beacon Itch V1.5.2A 429 MB
Oct 01, 2018
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BEACON
Mutate yourself to victory as you scavenge an uncharted alien planet in this stylish sci-fi action rogue-like.
Status | In development |
Author | monothetic |
Genre | Action |
Tags | Female Protagonist, Isometric, Low-poly, Roguelike, Roguelite, Sci-fi, Singleplayer, Twin Stick Shooter, Unity |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Beacon: The Vault29 days ago
- Final TransmissionAug 30, 2024
- Beacon 3.21Jun 01, 2023
- Beacon 3.2 - Wrecking ZoneMar 16, 2023
- Beacon 3.11Jun 23, 2022
- Beacon 3.1 - Ruined ProspectsApr 30, 2022
- Beacon 2022 RoadmapMar 12, 2022
- Beacon 3.04Jan 28, 2022
- Beacon 3.03Jan 15, 2022
- Beacon 3.02Dec 31, 2021
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